Update 17-04-2023


Changes/Features:

  • "Battleship boss" will now turn to face the player with the main turret.
  • "Guard" ship can now alert drone ships, except for repair drones.
  • New enemy missile variant and behaviour.
  • Enemy missile speed has been rebalanced.
  • Ammo, health and shield icons added to the "pickup numbers".
  • A flash effect has been added to the escape pod event to show what to interact with.
  • New tips regarding points of interest added to the tutorial.
  • The generation on the first 2 levels has been tweaked to make them easier and add more enemy
     variety.
  • "Stranded ship" event has been modified to make it more clear what to do.
  • "Double bullet" separation distance is now dynamically controlled with the distance between
     the turret and the mouse, before it was tied to the accuracy level.
  • New visuals added to the hud to represent the expected bullet separation when shooting "double
     bullets".

Bug Fixes:

  • A bug on the unlock progress for some of the ship variants has been fixed.
  • Sometimes enemy ships that were wandering would teleport if they couldn't reach their next
     destination.
  • Sometimes the "double bullets" would not connect and shoot in the wrong direction.

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