Update 06-04-2023
Void Blitzing » Devlog
Changes/Features:
- Turret and laser turret icons in the upgrade menu are now highlited when browsing through
any of their stats. - A new camera to show the first boss has been added.
- The angle and position of the player are now changed when entering the "destroyed base" so it is
easier to come out. - The scale of the trigger used for the entry on the destroyed base has been increased so it is easier to get in.
- Changes to the radiation event, now enemies can only be seen if there is nothing covering
them and they are close enough, before it didn't take into account the distance. - The Hacking screen now shows above the ship.
- "Guard" ship can now chase the player even outside the boundaries of the level instead of
retreating. - An alert has been added when there is an enemy incoming enemy missile.
- The enemy flares used to request missile strikes are now red.
Bug Fixes:
- A bug on the first boss not spawning more drone patrols has been fixed.
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Void Blitzing
Void Blitzing is a top-down action roguelite in space with randomized levels and a challenging movement system.
Status | In development |
Author | FelixPretorg |
Genre | Shooter, Action |
Tags | Cyberpunk, Difficult, Indie, Pixel Art, Roguelite, Sci-fi, Singleplayer, Space, Top down shooter |
Languages | English, Spanish; Castilian, Spanish; Latin America |
Accessibility | Color-blind friendly, Subtitles, High-contrast |
More posts
- Update 1.1.0.3Aug 19, 2023
- Update 1.1.0.1Jun 07, 2023
- Update 1.1May 20, 2023
- Update 1.0.7.5Apr 29, 2023
- Update 1.0.7.2Apr 20, 2023
- Update 19-04-2023Apr 19, 2023
- Update 17-04-2023Apr 17, 2023
- Update 04-04-2023Apr 04, 2023
- Update 31-03-2023Mar 31, 2023